v000a
23.01.2023
principia
- fixed handling of simulation aborts
- fixed socket busy state handling
- added simulation timeout to prevent engines being stuck in busy state
- added support for fixed parts
- restricted simulation size
- removed variable studio JS error
- added unit change warning
- added GLTF loading animation to simulation player
- added force results
- improved handling of cartesian frames within constraints
principia Engine
- return constraint forces in result block due to missing "joint" element in meso_mdl create this element in principia_engine application and form sum over all individual constraint elements
- add functionality for handling "fix" of a body in Onshape assembly
- slight change in API, now constraint uses two Cartesian frames for defining both, bodies involved and constraint position
- bugfix in principia_engine.exe, parsing of force function expressions led to fatal error in some special cases (upper/lowercase issue)